Undefined Symbols For Architecture X86 64 Mac

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CMake error: 'Undefined symbols for architecture x8664' Hi Im new to FBX SDK and im trying to build a simple project using GLFW and FBX in MacOS so far I have been able to compile the sample files but im unable to make a basic project using CMake. Error: symbol(s) not found for architecture x8664 error: linker command failed with exit code 1 (use -v to see invocation). Qt 5.2 Mac 10.10.1 Undefined symbols for architecture x8664. Undefined symbols for architecture x8664, linker issues on Yosemite with OpenCV.

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commented Apr 5, 2016

Hello !

I try to compile encfs (vgough-encfs-0426051) under MacOS 10.7.5 with latest Boost (1.59.0 and 1.60.0); Build stops with this message :

Note: with 'MacOs port', encfs crashs when we use '--reverse option' with messages 'unresolved symbols' on boost functions (example: '__ZN5boost7archive17xml _oarchive_implINS0 _12xml_oarchiveEE4saveERKNSt7 __cxx1112basic_stringIcSt11char _traitsIcESaIcEEE')

commented Apr 21, 2016

I've removed the last remnants of boost on master, using tinyxml to read/write the old boost config files was less painful than dealing with variations between boost minor versions. Can you give it a try?

added the waiting for feedback label Apr 21, 2016
closed this Apr 25, 2016

commented Apr 25, 2016

Hi Valient,
Sorry for the delay.
I have retrieved the latest encfs src.
Undefined symbols have disappeared.
Thank you !

(case close)

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commented Sep 19, 2018

ref libuv/libuv#1367

after install libuv by

on macOS, to compile

it throws

with -v

I can see uv.h under /usr/local/include/

commented Sep 19, 2018

resolve by gcc main.c -luv

closed this Sep 19, 2018
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